Bachelier en Informatique
Orientation réseaux & télécommunications avec option développement ou sécurité
in Mons
Home / Department of Sciences and Technologies / Computer Science
Courses
Classic course
Bachelor
block 1Bachelor
block 2Bachelor
block 3
Bachelor block 1 : Lesson grid 2025-2026(ancienne grille 2024-2025)
- Architecture des ordinateurs - théorie : 24h
- Internet of Everything : 22h
- Techniques numériques - travaux pratiques : 33h
- Bases de programmation - théorie : 24h
- Bases de Programmation - travaux pratiques : 44h
- Étude de projet : 24h
- Électricité - théorie : 20h
- Électricité - travaux pratiques : 20h
- Mathématiques appliquées 1 : 30h
- Techniques numériques - travaux pratiques avancés : 30h
- Programmation avancée - théorie : 12h
- Programmation avancée - travaux pratiques : 44h
- Algorithmie : 18h
- Programmation avancée - modélisation : 14h
- Mathématique appliquée 2 : 40h
- Éléments d'électronique pour l'interfaçage informatique - théorie : 30h
- Projet d'interfaçage informatique : 24h
- Éléments d'électronique pour l'interfaçage informatique - travaux pratiques : 20h
- Développement web - théorie : 24h
- Développement web - travaux pratiques : 16h
- Méthodologie de projet : 18h
- Hackathon : 30h
Bachelor block 2 : Lesson grid 2025-2026(ancienne grille 2024-2025)
- Mathématiques et statistiques appliquées : 30h
- Physique appliquée : 24h
- Administration Linux - théorie : 28h
- Administration Linux - travaux pratiques : 32h
- Windows server - théorie : 20h
- Windows server - travaux pratiques : 28h
- projet interdisciplinaire : 36h
- Bases de données - théorie : 20h
- Bases de données et développement back-end - travaux pratiques : 36h
- Initiation aux nano-ordinateurs : 20h
- Conception de projet : 40h
- Gestion de projet : 14h
- Introduction au projet Linux : 14h
- Projet Linux : 32h
- Mathématiques appliquées à l'informatique : 24h
- Développement front-end - théorie : 8h
- Développement front-end - travaux pratiques : 20h
- Présentation d'entreprises : 10h
- Techniques de communication orale : 5h
- Développement front-end avancé - théorie : 20h
- Développement front-end avancé - travaux pratiques : 44h
- Conception d'applications en Java - théorie : 28h
- Conception d'applications en Java - travaux pratiques : 32h
- Cybersécurité 1 - théorie : 28h
- Cybersécurité 1 - travaux pratiques : 32h
Bachelor block 3 : Lesson grid 2025-2026(ancienne grille 2024-2025)
- Administration avancée - théorie : 14h
- Administration avancée - travaux pratiques : 50h
- Gestion économique et financière de l'entreprise : 20h
- Développement des softskills : 14h
- Programmation réseau avec Java : 60h
- Applications et systèmes d'entreprise - théorie : 40h
- Applications et systèmes d'entreprise - travaux pratiques : 33h
- Applications hybrides : 52h
- Applications des microcontrôleurs : 20h
- Connecting networks - théorie : 30h
- Connecting networks - travaux pratiques : 40h
- Cybersécurité 2 : 24h
- Cloud computing - théorie : 20h
- Cloud computing - projet : 32h
- Infrastructures programmables : 60h
- Stages : 250h
- TFE : 100h
- Projets informatiques : 20h
Bachelor studies in Computer Science
The Bachelor's studies in Computer Science at the Department of Sciences and Technologies of HEH last 3 years.
The study programme is strongly focused on practical works and learning by projects and this increasingly during the 3 years of studies.
The Bachelor in Computer Science and Systems is based on 3 approaches:
- Applications' programming (Python, C#, Java), web development (HTML, CSS, JavaScript, PHP) and databases (MySQL)
- Networks : installation, securing and administration of computer networks (under Linux and Windows) and preparation to Cisco certification
- General scientific culture : applied physics', electronics' and mathematics' courses.
To enrich the training, the third year includes a 13-week work placement and a final dissertation.
Being a computer engineer
The accelerated growth of computer-related sectors and the extension of information and communication's new technologies (computer networks) require a specific training regarding computer science that must be able to deal with the extremely fast evolution of computer needs expected by the industry, companies and SMB.
The undergraduate in computer science faces practical aspects of technologies and must use their imagination to implement them.
The objectives of this industry-oriented section are the followings:
- offering the undergraduate students an appropriate training so that they can install, maintain and commercialise (both at material level and software level) communication systems and communication networks of all kinds;
- providing students with all elements enabling them to develop in-depth skills in new technologies, both for software and hardware aspects;
- offering a strong, general and scientific study programme enabling the undergraduates to assimilate the fast evolution of technologies and systems in this field.
Short-type higher education helps provide to our economy sought-after experts who are destined for rewarding jobs.
The continuous interaction between our education and the business world is profitable and help keep a sense of reality.
The direct access to what applied electronics and industrial IT bring to us is discussed during technical courses and lab exercises, completed by industrial placements, seminars and student mobilities where possible.
We ask students to provide an internship report and to develop the technical aspects encountered during internships so that they can defend a personal work in a field they chose as agreed with their teachers.
This approach is particularly important in the current context where the need of experts in fast-developing sectors is constantly reaffirmed by the professional world.
Teaching staff of the Computer Science section
Partners
![]() |
![]() |
![]() |
![]() |
As an Academic Partner of Visual Paradigm, Haute Ecole en Hainaut is issued online software tools for educational use, which cover UML, BPMN, ArchiMate, Agile story mapping, etc.












